Anima

Project TypeProof of Concept
DetailsA Unity VR application that allows users to explore real-life building scans in true scale using a Meta Quest headset.

Delivering an immersive and realistic virtual experience

We are creating a Unity VR application that allows users to explore real-life building scans in true scale using a Meta Quest headset. The application will focus on photogrammetry scans sourced primarily from OpenHeritage3D, providing detailed and accurate models of culturally significant buildings.

The project will involve importing and optimising these 3D scans, integrating VR interaction systems, and ensuring smooth performance on Meta Quest devices. The end goal is to deliver an immersive and realistic virtual experience where users can walk through and interact with real-world buildings as if they were physically present.

From the users perspective, they would be able to download the Anima application either on the Meta Quest storefront or through other means, select one of the preloaded scans or import one into the application, and then enter a rendering of the building and be able to view it from multiple different angles through the VR headset. This would include a 360 degree view of the rendered building and the application responding to the orientation of the headset.

Interested in starting your own project? Join us in crafting impactful visual experiences